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The City of Karnak

Had the pleasure of working on this group project with my classmates at New3dge, where I was tasked with creating the boss rooms for a video game and trailer, both set in a cursed ancient egyptian city! This was my first experience in a production pipeline for a real video game and it was extremely challenging, however I really feel like I learnt a huge amount and came out on the other side a better artist!

Huge thanks to my amazing teammates:
https://www.artstation.com/vohairan - Anne Fichet - Chara Design
https://www.artstation.com/reginwellander - Regin Wellander - Chara Design
https://www.artstation.com/ccariou20 - Céline Cariou - Environment Design
https://www.artstation.com/hits - Jérôme Bianchi - Environment Design

And a big thanks as well as to the Game art and VFX teams who did an amazing job bringing our concepts to life, as well as to to Karine Villette, Timo Peter and Aurélien Fournier for their guidance throughout the project!

Marketing image done for the project during Mike Azevedo's amazing class!

Marketing image done for the project during Mike Azevedo's amazing class!

Game Boss Room, overpaint done by Regin Wellander

Game Boss Room, overpaint done by Regin Wellander

Screenshot from the game

Screenshot from the game

Trailer Boss Room, overpaint done by Céline Cariou

Trailer Boss Room, overpaint done by Céline Cariou